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Question: How many weapon changes or Moveset changes do you think there will be?  (Voting closed: January 12, 2009, 05:30:17 am)
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Author Topic: SW3 Changes for Weapons and/or Movesets  (Read 23109 times)
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Moogle Buddy
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« Reply #90 on: May 30, 2009, 07:35:59 am »

It seems the topic I made a while ago was just a repeat of this. Which means I'll put my posts in here where they belong. Here's a character change suggestion for Kojiro:

Quote
Here's another one Kojiro Sasaki. I again like his personality, appearance, and  standard weapon, but I wish to revise his Moveset  and delete his Ex-dimensional swords. He was a swordsman, why Ex-dimensional swords? Kojiro should stick to his normal sword. On top of that he was famed for his "Swallow cutting" technique(similiar to tiger blade in tales games, just in reverse) where he would do a diagonal down slash and said to come up as soon as it went down, so that should be included as one of his more prominent/powerful attacks.Kojiro was said to be unnaturally quick and precise with his Nodachi, and so his moveset should reflect it. I could see the following

Ex:

T-T-T=Swallow cut attack followed by an extremely fast sword attack where Kojro blurrs through the opponent and they fall to the ground. Kojiro then stabs them where they are making a shockwave
S-T-T-T=Kojiro slashes up at the opponent sending them airborn a fair distance. Then Kojiro Jumps at them with Huge amount of speed and does four Diagonal slashes sending them higher up with each hit(Like Cao Cao's C6, only in the air). Kojiro then falls to the ground  and when they fall to the same height as him he does a quick spin attack sending them far away, and Kojiro falls to the ground, and lands gently on his feet .
S-S-T-T-T= Kojiro simply taps opponent on the head to stun them, then does rather huge Swallow Cut, then a Zhou Tai like Thrust (C6)
S-S-S-T-T-T= Kojiro basically does Ranmaru's (c2) twice then jumps forward with a huge horizontal slash, and jumps back.
S-S-S-S-S-S-S-S=Basically a series of horizontal strikes with kojiro twisting his hand for each swing; first three are more slanted then the last 4 which are completely horizontal and  his final hit is a very slanted version of Swallow cut (so he actually has 9 hits).
Musou- Kojiro attacks every direction around him making a sphere area of attack. Everthing in the way of his sword gets multiple times(like a huge version of Musashi Miyamoto's C3 ending
Air charge= Kojiro throws his sword at the ground making a shockwave then lands rolls forward and picks it up
Air normal= kojiro does a spining slash with a downward tilt

On top of this I would change a little of his personality. He is my favorite, but with the whole phychopath persona I would also add a little teacher persona, he did open a school for his sword technique, but his current personality doesn't reflect this all. I would like just to see a little teacherly personality added to personality, like making fun of people form, or technique, ect.
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« Reply #91 on: June 11, 2009, 04:54:54 pm »

hey i like oichi's kendama at least its japanese and lady noh should have a more lethal weapon
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« Reply #92 on: August 19, 2009, 10:47:35 pm »

They should give Noh her serpent blade from the first game. It reflects her relationship with her father. He was the Serpent of Mino after all.
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« Reply #93 on: August 20, 2009, 10:36:12 am »

I'm of the opinion that Ieyasu's spear cannon is boss.  Sure it's unrealistic, but so is Masamune wielding flintlocks like he was Dante, Nobunaga blasting people with demonic energy, Kotaro' stretch Armstrong gauntlets, and Ginchyio's lightning sword.  And unlike a robot suit, it's still appears archaic enough to fit with the setting.

As for a weapon I would change, it would be Motochika's.  In my opinion, since his stage in SW2XL has a seashore theme, he should fight either with harpoons (serious version) or wallop people with a large fish (silly Monty-Python-reference version)
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« Reply #94 on: September 05, 2009, 01:48:10 pm »

I'm of the opinion that Ieyasu's spear cannon is boss.  Sure it's unrealistic, but so is Masamune wielding flintlocks like he was Dante, Nobunaga blasting people with demonic energy, Kotaro' stretch Armstrong gauntlets, and Ginchyio's lightning sword.  And unlike a robot suit, it's still appears archaic enough to fit with the setting.

As for a weapon I would change, it would be Motochika's.  In my opinion, since his stage in SW2XL has a seashore theme, he should fight either with harpoons (serious version) or wallop people with a large fish (silly Monty-Python-reference version)

Actually ancient Chinese and Japanese did use the wepon Ieyasu used they were like hand cannon's but they had to be reloaded after fired wich is the only unrealistic thing about the wepon
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« Reply #95 on: November 25, 2009, 11:41:19 am »

i find some unrealistic weapons pretty interesting.
Um Hanzo with a scythe....can't imagine that :|
unless they actually give Hanzo a scythe then i could see it.
Im more visual than verbal.
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« Reply #96 on: February 14, 2010, 08:38:30 am »

oichi must have a new waepon like meteor hammer from kill bill vol 1 it will be very cool and for okuni they should give her 2 fanes like da and xiao qiao
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