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DW6E Ideas
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Topic: DW6E Ideas (Read 93857 times)
0 Members and 1 Guest are viewing this topic.
FireDivine
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Posts: 104
Re: DW6E Ideas
«
Reply #585 on:
June 26, 2009, 05:46:04 pm »
I don't know if this is the right place or not for my suggestions but...
1:
http://www.koei.com/community/index.php?topic=11825.0
I already posted one thing I like done here.
Other suggestions:
2: Bring back Yue Ying's old weapon from DW5 as an extra for edit characters.
3: Maybe some "transparent" (If you know what I mean...) clothing for female edit characters.
4: Maybe bring back Xing Cai, (as mentioned many times before), or Sun Li's female form (from Kessen), or maybe even Xing Cai's older sisters (From Kessen).
Not saying I am a huge Kessen fan. I just like some things I saw from it.
Actually I have been a DW fan since DW3 or so... and I used not to like this type of gameplay. But now I have played and owned many other DW games. Before going obsessive with this about how much I like the games. I will end it here.
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Favorite Songs: DW4; Eve, Struggle For Existence, Straight Ahead, The Road To, In Full Bloom, Cry for the Wind. DW3: Tyrant, Power and Glory, Chase the Wave, Gravity. DW5: The King of Sadness.
Want more music DLC in DW6E? Sign this topic!
http://www.koei.com/community/index.php?topic=12716.30
Kagayaki
Offline
Posts: 4
Re: DW6E Ideas
«
Reply #586 on:
June 27, 2009, 08:07:13 pm »
Quote from: FireDivine on June 26, 2009, 05:46:04 pm
3: Maybe some "transparent" (If you know what I mean...) clothing for female edit characters.
Lol. You perv.
All in all DW6E is awesome imo. The female voices are nice but the male voices could use a little work...Also Japanese voice over would be nice as well
Oh and kudos to fixing the lag when fighting large groups! At least i havent encountered that problem yet. Oh and please if possible for the DLC PLEASE have Romance of the Three Kingdoms music in there or even Samurai warriors music as well as what numerous of other people said...bring back Xing Cai, Da Qiao and Jiang Wei~! Great job on this game Koei you guys pull through again =D
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TheMoonMaster
Moon Master
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Posts: 8
Re: DW6E Ideas
«
Reply #587 on:
June 28, 2009, 05:02:05 pm »
This might have been mentioned already but I'd love to get weapons/moves for my CAWs that are not already used. Expand on the couple 5E had. That way I can feel like my character is
completely
unique. Just somethin about using one of the others lol
And naming weapons would be cool too
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Shane
General of something, somewhere.
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Posts: 481
Wenxiang
Re: DW6E Ideas
«
Reply #588 on:
June 29, 2009, 07:49:19 am »
Rather than make another topic I'll post it here. I'm having trouble doing Suprise Attacks. I know how to start one off, but what do you do when you get to the base you want to suprise?
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ctd757
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Posts: 5
Re: DW6E Ideas
«
Reply #589 on:
June 29, 2009, 05:39:50 pm »
Quote from: Shane on June 29, 2009, 07:49:19 am
Rather than make another topic I'll post it here. I'm having trouble doing Suprise Attacks. I know how to start one off, but what do you do when you get to the base you want to suprise?
nothing it supposed to do it for you. like if you get to a base behind enemy lines then it say attack succeful and they are easier to take out
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zhaoYUn_93
Zhao Wei
Offline
Posts: 233
Re: DW6E Ideas
«
Reply #590 on:
June 30, 2009, 11:15:20 pm »
Bring back Free Mode and keep your officer's stats
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FireDivine
Offline
Posts: 104
Re: DW6E Ideas
«
Reply #591 on:
July 05, 2009, 12:41:24 pm »
Quote from: zhaoYUn_93 on June 30, 2009, 11:15:20 pm
Bring back Free Mode and keep your officer's stats
You can if you use the same character and use the bonuses with points you have earned.
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Favorite Songs: DW4; Eve, Struggle For Existence, Straight Ahead, The Road To, In Full Bloom, Cry for the Wind. DW3: Tyrant, Power and Glory, Chase the Wave, Gravity. DW5: The King of Sadness.
Want more music DLC in DW6E? Sign this topic!
http://www.koei.com/community/index.php?topic=12716.30
Athial
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Posts: 2
Re: DW6E Ideas
«
Reply #592 on:
July 06, 2009, 08:57:15 pm »
id love to see the DW5 empires chars they cut out put in or even there wepons like Zuo Ci and his talisman deck
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Renz
Playstation Network ID: Zenyth-
Offline
Posts: 38
Pop Ate My Heart :T
Re: DW6E Ideas
«
Reply #593 on:
July 06, 2009, 11:40:26 pm »
A few things-
NEW MOTIONS.
It would be great to have Sanzang Fashi's motion/weapon/costume/character. I've really wanted to try her moveset BUT Koei canceled NA release of the game. I would be happy if we got her moveset & also Benkei's.
Another NICE thing would be a FREE MODE! Or online mode. As BIG as a new mode sounds I saw RE5 have "Versus Mode" in the PS Store. I think its possible! Some old costumes & Warriors Orochi costumes for CAW. Thats all
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DW6fan
Offline
Posts: 315
Re: DW6E Ideas
«
Reply #594 on:
July 07, 2009, 03:48:27 pm »
Quote from: FireDivine on July 05, 2009, 12:41:24 pm
You can if you use the same character and use the bonuses with points you have earned.
thats just the weapons u can't do that in the bonuses
Quote from: Savior on June 25, 2009, 08:37:51 am
i think that they should bring back gaun yu's daugther and jaing wei. those two characters were really good. they should also give gaun ping and su ce back their original weapons.
Koei gives u all the supplies to make a jiang wei exact replica in CAW mode. i made one that is pretty much the same exact character but with a slightly different voice is all ma chao has guan pings old weapon. Why did koei not give this weapon to guan ping instead of ma chao is a total mystery to me they pretty much switched out the weapons that the game characters are sunonomus with in the game. when u see ma chao u would expect to see a spear but instead u see an over size butter knife, and visversa with guan ping
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ArcKnight7337
Ghost of His Former Self
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Posts: 1277
Kids today, with their fancy moving avatars
Re: DW6E Ideas
«
Reply #595 on:
July 10, 2009, 04:40:01 pm »
They were trying to be historically accurate. Ma Chao historically carried a sword, not a spear...
Then again, I doubt that claws and dual double-volgue cross blades are historically accurate.
Back to topic: I wouldn't mind Koei doing what they did in SW2E with Kojiro and Katsuie. In the very least, they can take bits and pieces of every moveset and create new frankenstein-esque movesets for all the clones. But if Koei wants to go the extra mile and make about 30 or so brand new movesets, then I'd be even happier.
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zhaoYUn_93
Zhao Wei
Offline
Posts: 233
Re: DW6E Ideas
«
Reply #596 on:
July 12, 2009, 10:12:16 pm »
Quote from: FireDivine on July 05, 2009, 12:41:24 pm
You can if you use the same character and use the bonuses with points you have earned.
I thought it doesn't keep your character's stats? It only keeps the weapons
and the horses and stuff.
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Old Man River
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Posts: 844
Re: DW6E Ideas
«
Reply #597 on:
July 12, 2009, 10:27:16 pm »
Quote from: zhaoYUn_93 on July 12, 2009, 10:12:16 pm
I thought it doesn't keep your character's stats? It only keeps the weapons
and the horses and stuff.
No, but what he is saying is if you have completed a few campaigns you can opt to take lots of gold. Then start either as a officer, that has a Ruler with a area containing a training centre. Use the gold to power back up the character. Sure you have to redo the levels and extra advantages you earned in missions, but with your powerful weapon, horse and your training you are quite a powerful force starting out.
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zhaoYUn_93
Zhao Wei
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Posts: 233
Re: DW6E Ideas
«
Reply #598 on:
July 13, 2009, 01:50:54 pm »
Now that makes things clearer=D Thanks lots.
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Old Man River
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Posts: 844
Re: DW6E Ideas
«
Reply #599 on:
July 13, 2009, 08:14:43 pm »
your welcome.
To me the ultimate DW game would have the Cards system of DW6E but with the following changes.
1.That you do not get resorces for the cards till the strategy phase comes up, hence every three months. Makes you think before using said cards.
2. You are given control during the strategy phase. Moving of the officers as in DW5E. And, determining overall strategy like the ruler in the officer mode.
3. The inclusion of set piece battles as in DW5E along with other historical events including death. Plus more set piece battles.
4. More characters and movesets.
5. Battlefields with more interaction. DW6 had some great additions, the inclusion of them and others into the Empire series would rock.
6. A large BG unit that could be customized would also go well along with a simple command system for them.
7. Return of the Elephant harness.
I like KOEIs series, and I have no problems with any other part of the game. Note of the above changes I mentioned only #1 and #2 I see as a must. The rest are quibbles.
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