Poll
Question: What are Your Dynasty Warriors: Gundam 3 Most Wanted Features?
RPG-Related Elements - 7 (10.3%)
Characters' and Mobile Suits' Developments and Customization - 11 (16.2%)
Multiple UNIT (Universal Network of Intergrated Tactics) Options - 2 (2.9%)
Super Supports from Battleships/Destoryers/Submarines/Cruisers/Carriers, in all kinds of Terrains/Weathers - 6 (8.8%)
Random Weather and Terrain Changes - 4 (5.9%)
Multilingual Audio and Subtitle Supports - 2 (2.9%)
Multiple Athentic Storylines from Anime/Manga/Games themselves - 5 (7.4%)
Multiple Athentic Mobile Suits/Armours from Anime/Manga/Games themselves - 11 (16.2%)
Others (Please list out in your post asap!) - 4 (5.9%)
All of the above! - 16 (23.5%)
Total Voters: 30

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Gundam2099

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« Reply #30 on: May 02, 2010, 09:11:30 am »

Aw that Guy man screw fighting him I'd rather play with him,and his Gouf of awesomeness.
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Alexandus

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« Reply #31 on: June 08, 2010, 01:57:42 pm »

Since this thread has had a lot of replies I didn't read through them all, so hopefully im not double posting these ideas, but heres what I would like to see:

-More moves for the Mass Produced units...only being able to attack 3-4 times with common units makes them obviously less desirable to use in battle (unless you're looking to hit the Square button for the next 5 hours to beat a level) so it would be nice to make most units have as many abilities/moves as say the gundams.

-Make the levels larger in scale, not so much larger in size. What I mean is take a game like Mobile Suit Gundam: Crossfire. In that game you felt like you were truly in a machine that was larger than buildings, taller than trees and towering over cars/tanks. DW:G2 did an improvement over this aspect from DW:G but I would love to see this feature expanded more in DW:G3.

-Custom Battle Mode: Decide how many sides there will be in a fight (2-4 factions), which map to fight on, and which pilots will be on which side (customizing not only which Mass Produced units will be on each side, but which Mobile Suit each Leader/Pilot uses). This would increase replayability for most people ten-fold, letting people make either their own storylines to play out or making dream-matches with their favorite units.
« Last Edit: June 08, 2010, 02:01:26 pm by Alexandus » Logged
Siddiq

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« Reply #32 on: June 08, 2010, 06:23:18 pm »

Copied and pasted from what I posted at Koeiwarriors forums.

Gameplay:
-Improve the damage of C1 beam rifles, and other projectiles.

-R1 special attack similar to the one in Warriors Orochi except L2 or R2 is used.

-Playable mobile armors and I wan't them to move around the battlefield.

-Online co-op(with Strikeforce out now, this isn't far fetched)

-Better online Vs. I only played online twice because not many people ever played, but those 2 times I played I had Destiny gundam tricked out with attachments on its parts and when I got online it was as if I had never put anything on it, so I would like that fixed.

-2 more charge attacks for a total of 8 for Class 1 units.

-Official Modes for AU series like Wing, G, Seed,etc

Roster:
-Turn X(with a full moveset, it was so misrepresented in DWG2)
-Gundam EZ8
-Gouf Custom
-Gundam Unicorn
-Kshatriya
-Gundam GP02
-Gundam GP03
-Gundam 00 Raiser
-Susanowo
-Shadow Gundam
-Dragon Gundam
-Altron Gundam
-Gundam Deathscythe Hell
-Legend Gundam
-Musha Gundam MK-III
-Gundam Double X
-Gundam Virsago Chestbreak

DWG2 has WAY too many grunts, but I'll list a few new anyway:
-Leo
-Aries
-Ground GM
« Last Edit: June 08, 2010, 06:26:32 pm by Siddiq » Logged
Gundam2099

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« Reply #33 on: June 09, 2010, 01:39:58 pm »

Wow lots of good ideas here sweet! Grin But continueing what Siddiq said for the more Charge attacks I think 2 more can be added to the Dash attacks, using 1 C attacks for 3 different attacks was majorly dissapointing.
« Last Edit: June 09, 2010, 01:43:07 pm by Gundam2099 » Logged
Fife5000
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« Reply #34 on: June 12, 2010, 10:27:48 pm »

Since this thread has had a lot of replies, and I didn't read through them all, so hopefully I'm not double posting these ideas, but here's what I would like to see:

-More moves for the Mass Produced units...only being able to attack 3-4 times with common units makes them obviously less desirable to use in battle (unless you're looking to hit the Square button for the next 5 hours to beat a level) so it would be nice to make most units have as many abilities/moves, as say, the Gundams.

-Make the levels larger in scale, not so much larger in size. What I mean is take a game like Mobile Suit Gundam: Crossfire. In that game, you felt like you were truly in a machine that was larger than buildings, taller than trees and towering over cars/tanks. DW:G2 did an improvement over this aspect from DW:G, but I would love to see this feature expanded more in DW:G3.

-Custom Battle Mode: Decide how many sides there will be in a fight (2-4 factions), which map to fight on, and which pilots will be on which side (customizing not only which Mass Produced units will be on each side, but which Mobile Suit each Leader/Pilot uses). This would increase replayability for most people ten-fold, letting people make either their own storylines to play out or making dream-matches with their favorite units.

You've just resonated with some of my thought too, my friend. I agree that we need more moves for the MP (Mass Production) Mobile Suits, because it's useless and pointless to keep pushing Square Button, and no effective Charge or Special (SP) attacks at all! Some of the grunt units that I've piloted are so dismal, I've thought about throwing them out into the trash bin!

Also, I'd like to see realistic Battle Simulation, as in Urban Warfare, Tour of Duty, or Tom Clancy's Ghost Recon. In other words, First-person/Third-person shooter element is necessary to bring out the realism from the games themselves.

Finally, Full customization of Mobile Suits, Pilots, Terrains and Storylines are also in my book of support as well!
« Last Edit: July 12, 2010, 08:33:18 pm by Fife5000 » Logged

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Gundam2099

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« Reply #35 on: June 13, 2010, 10:16:55 am »

I don't know why but I got a good feeling about this game, as long as they use our ideas I'm sure it will be a great game, maybe even win an award. Shocked
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JediknightVampire

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Zeta's Pilot


« Reply #36 on: June 24, 2010, 05:17:05 am »

I have enjoy everyone input for the next game; however, I heard that the Japanese version has the original soundtrack, and we cannot get it because of copyright.  I would like to see more grunt Mass product MS.( I really enjoy GW Mass product.) 

RudedoLighta.  I have felt your pain in Judau Story-line; however, after having to fight the Big Zam three times in the same mission, I started to accept mobile Armor as a great fight.  I have been fighting them with Mass product mobile suit and have been enjoying them.  It help to have Armor Gain when fighting them.
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Gundam2099

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« Reply #37 on: June 24, 2010, 09:11:38 pm »

What I'd really wanna see is a graphics update and every-single-MS updated to look as detailed as they do on the show, and in the cut scenes(this includes move sets too, the Turn X shooting a beam out a BAZOOKA that shoots rockets was very very very infuriating, and I like Ghingaham and the Turn X, and don't get me started on the fact that no one carries there weapons when they can, or put them away(Gundam MK II!), except Nu Gundam! Angry) it ticks me off to see how not detailed the shields of Gundam and the GMs are inside, and not to mention the Turn A(especially his feet it looks like a birds, and most of his body is not detailed too! Angry), and Gundam! Gundam looks nothing like that in the Anime, or in any of the alternate designs like the ver. ka, and one year war variants, why in fact it looks like koei decided to design there own, and failed miserably! Gundam's feet are bigger than there supposed to be, you can see the Core Fighters nose below what is supposed to be the hatch door, and his Vulcan's are colored gray instead of yellow!Why in fact the GMs and Musha Gundam look more detailed than him!!

And don't even remind me on how most MS still have their beam saber's visible despite the fact that they are using them like Strike Freedom (who's beam sabers aren't even inside the holder which it hovers over, and the peg is visible too)

Not to mention REGZ's Beam saber is pink instead of yellow on this game fix that  along with the sound effects for the Marasai (Mass produced MS period)they sound like they are swing a blunt object as apposed to a beam saber like the other Rank 1 and 2 MS. But on a minor detail F91's beam shield needs detail, and the Gottrlatan doesn't use the beam shield on the back of its hand, fix please its not a Doom it has something to block with other than its forearm (which won't actually work lol).

And 1 final thing...The Gyan is not Mass produced fix that, as well as his pathetic move set!! Angry
« Last Edit: August 14, 2010, 11:32:20 am by Gundam2099 » Logged
Fife5000
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« Reply #38 on: July 12, 2010, 12:56:08 pm »

What I'd really wanna see is a graphics update and every-single-MS updated to look as detailed as they doon the show, and in the cut scenes(this includes move sets too, the Turn X shooting a beam out a BAZOOKA that shoots rockets was very very very infuriating, and I like Ghingaham and the Turn X, and don't get me started on the fact tha noone carries there weapons when they can, or put them away(Gundam MK II!), except Nu GUndam! Angry) it ticks me off to see how undetailed the shields of Gundam and the GMs are, and not to mention the Turn A(especialy his feet it looks like a birds! Angry)!


Besides the points that everyone has mentioned, I'd also like to see the Following Anime/Manga/Games Features enhanced in Dynasty Warriors: Gundam 3, please:

1. Vulcan Guns for All Mobile Suits.
2. Super Special Supports from Relative Allied Ships, Bases and Aircrafts. (Using the D-Pad in order to call for help.)
3. Extensive Expansion of the Database of all Mobile Suits, Mobile Armours, Battleships, Weapons and Aircrafts, as well as Characters and Battlefields. (For example, I'd like to see detailed/enhanced info of the Archangel, the White Base, and the Minerva.)
4. Enhanced Moves for All Mobile Suits.
5. Enhanced Character Relationship Web/Chain/Ladder.

That's all for now. I'll add some more on this post later. Bye for now!
« Last Edit: July 12, 2010, 03:11:01 pm by Fife5000 » Logged

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Gundam2099

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« Reply #39 on: July 12, 2010, 11:29:57 pm »

Yeah like more C attacks while dashing, and the ability to use more weapons like Gundam hammers for MS like Turn A, Forbidden, and Gundam.

And not to mention fighting with 2 beam saber instead of 1 and the double beam saber for Freedom and Justice(s).
« Last Edit: August 14, 2010, 11:33:38 am by Gundam2099 » Logged
address

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« Reply #40 on: July 13, 2010, 05:35:30 am »

How about custom pilot  and custom MS(for ex: just change color, adding decal and change MS name)  Grin ,  not alone anymore accompany by 2wing men (like ace series and gundam assault survive) also mode like empire mode
« Last Edit: July 13, 2010, 05:59:00 am by address » Logged
Fife5000
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« Reply #41 on: July 13, 2010, 11:01:45 am »

Yeah like more C attacks while dashing, and the ability to use more weapons like Gundam hammers for MS like Turn A, Forbidden, and Gundam.

And not to mantion fighting with 2 beam sabres instead of 1 and the double beam saber for Freedom and Justice(s).

How about custom pilot and custom M.S.(for ex: just change color, adding decal and change MS name)  Grin ,  as well as not being alone anymore accompanied by 2 wingmen (like Ace series and Gundam Assault Survive) also mode like Empire Mode.

All the points above are so absolutely valid and logical during Mobile Suit Battles. If Tecmo Koei would be so kindly including the Empire Mode into Dynasty Warriors: Gundam 3 Most Wanted Features, we wouldn't have as so much problems as they are right now! Evil Grin Angry Also, as for the Sharp Shot and Piercing Shots Skills in Dynasy Warriors: Gundam 1 and 2, I'd like to see them enhanced and entrenched in Dynasty Warriors: Gundam 3 Most Wanted Features asap, please.

Thanks, bye!
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"Perfection is a matter of professionalism, progressions, practicality, preparations, practice, protection, perspective, persistence, perspiration, perceptions, perseverance, patience, and precision, which I'd like to say about that upon myself."
Fife5000
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« Reply #42 on: July 13, 2010, 11:18:05 am »

All the points above are so absolutely valid and logical during Mobile Suit Battles. If Tecmo Koei and Namco Bandai would be so kindly including the Empire Mode into Dynasty Warriors: Gundam 3 Most Wanted Features, we wouldn't have got as so much problems as they are right now! Evil Grin Angry Also, as for the Sharp Shot and Piercing Shots Skills in Dynasy Warriors: Gundam 1 and 2, I'd like to see them enhanced and entrenched in Dynasty Warriors: Gundam 3 Most Wanted Features asap, please.

Thanks, bye!


There's also a need to expand all Missions in Story Mode and Official Mode instead of the usual 5, because there are so many important battles being omitted from the actual Anime Story-lines, so, I'd like to see them fixed up asap, please.
« Last Edit: July 13, 2010, 05:06:45 pm by Fife5000 » Logged

Personal Motto:

"Perfection is a matter of professionalism, progressions, practicality, preparations, practice, protection, perspective, persistence, perspiration, perceptions, perseverance, patience, and precision, which I'd like to say about that upon myself."
JediknightVampire

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« Reply #43 on: July 13, 2010, 01:16:52 pm »

I would be unsure about Create-A-Mech since I would know who that would work. 
There's also a need to expand all Missions instead of the usual 5, because there are so many important battles being omitted from the actual Anime Story-lines, so, I'd like to see them fixed up asap, please.
I do agree with more battle in the story mode and would like to see it.  I would hope that Bandai would also take the voice actor for the game and dub some of the Anime not previously done.
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Gundam2099

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« Reply #44 on: July 13, 2010, 04:10:01 pm »

Yeah I'd love ZZ, Turn A, and Victory to be done sometime before the sequel comes out, and I'd have to say we have a good chance because Turn A Gundam was licensed at the Comic Con this year sick huh? Grin

Oh and I don't think an Empires series would make since for the Gundam Warriors series DW Gundam 2 empires just sounds wrong, and all of its features should already be added on to it as is.
« Last Edit: August 14, 2010, 11:38:48 am by Gundam2099 » Logged
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